ARKETEKTON
Directed by Natasha Jatania
Official Trailer
ARKETEKTON
Norman, an architect living in a world where independent thinking is not tolerated, accidentally starts a creative revolution.
Synopsis
Arketekton is the story about Norman, an architect, living in a dystopic future; a world where independent thinking is not tolerated and everyone draws along the same line. In this world Norman’s individuality is hard to disguise and often the reason for his exclusion. That is, until one day quite by mistake Norman stumbles upon the building blocks of a creative revolution, and turns his world upside down.
Team
Cast,
Peter - Adrian Annis
Gonzo - Peter Crump
Tom - Karl-James Langford
Steve - Joel Lanore
Norman - Mark Tudor Locke
Brian - Loclann O'Grady
Directed by,
Natasha Jatania
Written by,
Eva Maria Geiger & Natasha Jatania
Producer,
Natasha Jatania
Director of Photography,
Michael Spry
Score,
Colin Towns
1st Assistant Director,
Maximilian Evans
2nd Assistant Director,
Anna Reinault
1st AC,
Jome Joseph
2nd AC,
Diego Barrios
Costume Design,
Dot Wieckowska
Production Designer,
Alexandra Curcuta
Production Manager,
Liza Chalenko
Production Assistant,
Christina Lozdovskaya
Editor,
Alec Hopkins
Executive Producers,
Umair Choudrey
Kamini Jatania
Mike Jatania
Jayraj Jatania
Hair & Make-up,
Charlotte Ambrose
Gunnie Olafs
Driver,
Ali Hughes
Gaffer,
Ed Kilpatrick
Grip,
Adjani Salmon
Sound Recordists,
Rob Ayling
Josh Bamford
Andrea Benigno
Sound Designer & Mixer,
Juilius
Runner,
Robert Williams
Script Supervisor,
Raluca Ionescu
Credit Design,
Maisie Robinson
Architectural Drawings,
Elmi Abdul
Director Statement
Arketekton explores the idea of humans being treated as cogs in a machine and the adverse effects this has on a society and on individuals. This is a story about an individual who attempts to rebel and break the mould, in turn liberating an underlying suppressed creativity. The film explores themes such as alienation and repression, but most importantly individualism; and the power and liberation that can stem from it. The concept of the film is highly stylised and the world very unique. Production design played a critical role in producing a distinctive and original piece of work. The world we see in Arketekton is a world where faceless functionalism dominates. This informed the aesthetic of the film; such as that everything in this world would be geometric, including the details of a square water bottle and a square monocle worn by the boss, Gonzo. I wanted to play with a heightened sense of reality and chose to have my characters silent, mirroring their suppressed nature as human beings of this world. In this film my aim was to highlight some of the universal challenges we face, individualism and creativity, whilst drawing on my own personal voice and experience, trying to bring these issues to light in an inspiring, abstract and unique way.